Reviews in Mags

(by Keith Hollis)

Originally released in 1990, Cadaver was a change of direction for the Bitmap Brothers. An isometric puzzle game set in a fantasy medieval world, Cadaver casts you as Karadoc the dwarf who must visit the hundreds of rooms while ascending the five levels of Castle Wulf. Starting in the depths of the castle, Karadoc must solve puzzles, kill assorted enemies, avoid deadly traps and collect the items necessary for his exit from the current level and progress up to the next floor of the castle. 
The puzzles range from simply taking item A to point B, to disarming booby trapped treasure chests. Completion of the levels is never easy and Cadaver WILL cause you some frustration, but this was never meant to be a game for the impatient or the trigger happy. There are enemy creatures to be killed however, but the emphasis is really on thinking your way through.

The graphics are always gorgeous, from the dark depths of the first floor to the splendour of the Royal living areas of the upper levels. The quality of the visuals doesn't drop for a second and the game is always a treat visually. There is no in game music in Cadaver, but the sound effects are nice and clear and serve their purpose well.

The interface is also very intuitive using a combination of joystick and keyboard. Inventory space is limited but this rarely becomes a problem and if the problem does arise then dropping an item in a room for retrieval later is easily done.

Cadaver is not a game that will suit everyone. If you like your games fast and furious then I suggest you look elsewhere (other Bitmap Brothers games). If however you like a serious mental challenge and have bags of patience, then Cadaver is a hugely enjoyable game that should definitely not be missed.

Keith Hollis 31.7.02

You might also check the Amiga Game Data Base for Chris Burns great (and humorous) reviews of Cadaver and The Pay Off


If you like those medieval fantasy adventure games a la Cadaver, let me point your attention to Core Designs Darkmere. The game design by Mark Jones is very well done and can even match the the Bitmap classic in means of atmosphere and playability.
Make sure to visit Mark Jones great (and I mean GREAT) website The Dragons Eyrie.